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Advance Wars

2001· Intelligent Systems, Nintendo, iQue· Simulator, Strategy, Turn-based strategy (TBS)

Premise via IGDB

The story of the Advance Wars begins in the "Field Training" tutorial mode, with the nation of Orange Star in a war against the neighboring nation of Blue Moon, with Olaf as the Blue Moon Army commanding officer (CO). Olaf suddenly ordered...

Just because this battle fits in the palm of your hand doesn't mean the stakes are small. On the contrary, this all-or-nothing fight will have you accessing guns, grenades, launchers, and weaponry of all sorts. Players assume command of an army that's out to reclaim a world that's been broken up by warring factions. The battle map is essentially a grid, and moving units is like moving chess pieces on a board -- each of the units can move a specific amount of spaces within this grid, and can only attack at a certain distance from specific enemies. Advance Wars features more than 115 maps, a map editor, head-to-head play via link cable, and an easy-to-understand tutorial mode for beginners.

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Game Details

Developer Intelligent Systems, Nintendo, iQue
Publisher Intelligent Systems, Nintendo, iQue
Release
Platforms Wii U, Game Boy Advance

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