Double Dragon
Base game: Double Dragon · 1988· Arc System Works, Technos Japan· Fighting, Hack and slash/Beat 'em up, Arcade
65
IGDB 25 ratings
The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism.
The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.
Screenshots & Media
Game Details
Developer Arc System Works, Technos Japan
Publisher Arc System Works, Technos Japan
Release
Platforms Arcade, Wii, Family Computer, Wii U, Nintendo Entertainment System
Game Modes Single player, Multiplayer
Series Double Dragon
Franchise Double Dragon
ESRB E10+
PEGI 12
English: Interface
Japanese: Interface
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