Dragon Buster
1985· Bandai Namco Entertainment, Bandai Namco Games, Namco, Namco Bandai Games, Tose· Platform, Role-playing (RPG)
60
IGDB 5 ratings
A 1984 arcade platformer with action RPG elements, Dragon Buster is notable as the first game to feature a double jump. It was also one of the first games to include a life meter (along with Flash Boy and Punch-Out), known as vitality in this game. The game featured side-scrolling platform gameplay and a hub "world view" map similar to the later Super Mario Bros. series. It also featured hack & slash combat, like the later Tritorn and Legend of Zelda series.
Dragon Buster was developed and published by Namco. The game is a side-scrolling dungeon crawler, where the goal of the game is for the hero, Clovis, to rescue Princess Celia. Dragon Buster was later ported to a variety of home consoles, notably the Nintendo Entertainment System and the MSX.
It runs on Namco Pac-Land hardware, modified to support vertical scrolling
Screenshots & Media
Game Details
Developer Bandai Namco Entertainment, Bandai Namco Games, Namco, Namco Bandai Games, Tose
Publisher Bandai Namco Entertainment, Bandai Namco Games, Namco, Namco Bandai Games, Tose
Release
Platforms Arcade, Sharp X68000, Wii, Family Computer, Wii U, MSX
Game Modes Single player
Series Dragon Buster
Japanese: Interface
Price History
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