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G-Darius Ver.2

Base game: G-Darius · 1999· Taito· Shooter, Arcade

Premise via IGDB

G-Darius is a prequel story that revolves around a conflict between the humanoids of Amnelia and cyborg/chimera biovessels known as the "Thiima" (meant to mean simply "deliverer of death"). The Thiima had been aroused by the Amnelian army's...

A second version of G-Darius was released in the arcades in 1999, with the following changes: - Increased difficulty. - Default play cost is increased to 2 coins per credit from 1 coin per credit. - Added Beginner Mode; in this mode, the game ends after completing only 3 zones. - Standard auto-fire button. - When using a Capture Ball, the player is no longer invulnerable. - With the super shield, the player is vulnerable to obstacles; with the hyper shield, the player can take a single hit from obstacles. - All stages include mid-bosses; moreover, they all fire the spiral laser from First Captain at the player. - Boss battles include a timer - three minutes for normal bosses, seven minutes for the final boss - with 10000 bonus points added to the player's score for each remaining second upon destroying the boss. - The high score table records high scores for each zone. - After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball power-ups, instead of a single item that provides the first three.

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Game Details

Developer Taito
Publisher Taito
Release
Platforms Arcade

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