Ice
2015· Bennett Foddy
The game is a simple physics game, a reinterpretation of the speed-skating from Epyx’s C64 classic Winter Games. Downward pressure from the skates on the ice is converted into forward momentum, which would be easy enough were it not for the hazards of the ice rink.
Made in the old version of Ruby Bergstrom’s Luxe, which used to be a rather lovely Haxe library and is now on the way to becoming a rather lovely Wren library. I don’t mind either way; I’m not a good enough programmer to have opinions about languages. Whatever library or language I use, it seems to lend its own flavor to the work you make with it. I don’t want a single tool that I can use for any game… I want a digital toolshed that looks like Depeche Mode’s synth collection.
Game Details
Developer Bennett Foddy
Publisher Bennett Foddy
Release
Platforms Web browser
Engine HTML5, Luxe
Game Modes Single player
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