Pitfall!
1982· Activision, Beck-Tech, Digiplay, Firebird Software, Home Entertainment Suppliers Pty Ltd, JAMDAT Mobile, Krome Studios, Microsoft Game Studios, Polyvox, Pony Canyon· Platform, Adventure · PC / Xbox
Premise via IGDB
The player must maneuver a character (Pitfall Harry) through a maze-like jungle in an attempt to recover 32 treasures in a 20-minute time period. Along the way, he must negotiate numerous hazards, including pits, quicksand, rolling logs, fi...
Pitfall! is a video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes while avoiding obstacles and hazards.
Screenshots & Media
Game Details
Developer Activision, Beck-Tech, Digiplay, Firebird Software, Home Entertainment Suppliers Pty Ltd, JAMDAT Mobile, Krome Studios, Microsoft Game Studios, Polyvox, Pony Canyon
Publisher Activision, Beck-Tech, Digiplay, Firebird Software, Home Entertainment Suppliers Pty Ltd, JAMDAT Mobile, Krome Studios, Microsoft Game Studios, Polyvox, Pony Canyon
Release
Platforms ColecoVision, Atari 2600, Atari 8-bit, Commodore C64/128/MAX, Windows Phone, Intellivision, PC (Microsoft Windows), Atari 5200, Xbox 360, Legacy Mobile Device, MSX
Game Modes Single player
Series Pitfall
English: Interface
English (UK): Interface
German: Interface
Portuguese (Brazil): Interface
Spanish (Mexico): Interface
Thai: Interface
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