Skip to content
glhf deals

Sheep and Gates

1952
A video game created by Stanley Gill and involved a dot (termed a sheep) approaching a line in which one of two gates could be opened. The Stanley Gill game was controlled via the lightbeam of the EDSAC's paper-tape reader. Interrupting it (such as by the player placing their hand in it) would open the upper gate. Leaving the beam unbroken would result in the lower gate opening.

Game Details

Release
Platforms EDSAC

Links

Price History

Loading price chart…