Shogun: Total War
2000· Electronic Arts, Sega, The Creative Assembly· Real Time Strategy (RTS), Strategy, Turn-based strategy (TBS) · PC
Premise via IGDB
Japan 1542 - A nation divided by warfare. One determined warlord will master the Art Of War and lead his Samurai troops in a brutal quest to unite the country. He will rise to become Japan's supreme ruler. He will rise to become SHOGUN.
Set against the backdrop of the Sengoku Jidai (Warring States) period from the 15th to the beginning of the 17th century, Shogun: Total War is a real-time tactics and turn-based strategy game with a strong focus on historical authenticity.
Players assume control of a daimyo (leader) of a contemporary Japanese clan and attempt to conquer the nation and claim the title of supreme Shogun, the undisputed military ruler of Japan. The gameplay consist of two parts – a turn-based Risk-style mode on a 2D campaign map of Japan where the player must recruit, manage and move their armies, conduct diplomacy, trade, espionage, sabotage and assassinations.
This 2D map however ultimately serves to provide context for the 3D real-time battles that make up the main part of the game and occur whenever your army crosses into enemy territory or two opposing forces meet on the campaign map.
Screenshots & Media
Game Details
Developer Electronic Arts, Sega, The Creative Assembly
Publisher Electronic Arts, Sega, The Creative Assembly
Release
Platforms PC (Microsoft Windows)
Engine TW Engine 1
Game Modes Single player, Multiplayer
Series Total War: Shogun
Franchise Total War
ESRB T
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