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Waterworld

1995· DMA Design, Ocean Software· Shooter, Platform, Arcade
In Waterworld, you play from an overhead/isometric perspective controlling the Mariner's boat on the ocean. The point of the game is to destroy the Smokers' boats and dive for sunken artifacts, at which point the game switches to a side on perspective so that the player can directly control the Mariner underwater.

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Game Details

Developer DMA Design, Ocean Software
Publisher DMA Design, Ocean Software
Release
Platforms Super Nintendo Entertainment System

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