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Whizz

1994· Flair Software, Konami, Titus Software· Platform, Puzzle, Arcade · PS
Whizz is one of the few 3D platformers to use an isometric viewpoint. The controls reflect this, with moving the controller to the right actually moving the character down and right, moving it down and right moving the character down directly, and so on. Each level is played out against a time limit, and the paths through the level aren't always clear-cut. You can avoid the baddies, which may be the best option, as killing them costs you some energy - this reduces the significance of the points system.

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Game Details

Developer Flair Software, Konami, Titus Software
Publisher Flair Software, Konami, Titus Software
Release
Platforms Super Nintendo Entertainment System, DOS, Amiga, Sega Saturn, PlayStation

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